Geos are experiments dealing with form, repetition, and the illusion and manipulation of space. I explore the bounds of the programs I use through iterative creation of vector geometrical forms, each illustration informing multiplying and diverging paths of visual inquiry. As abstract forms, geometrical shapes are almost devoid of meaning semiotically.
As such, they are perfect vehicles for technical production—illustration, animation, laser-cutting—a neutral medium to hone my technical skills. Simultaneously, this mathematical objectivity is rarely seen in nature; plants and snails don’t grow in perfect squares. Geometry is arcane, and full of secrets.